Guessed something was wrong when this great script stopped working - I hadn’t realised there’d been an update - all sorted now, thanks guys.
It is an excellent tool [emoji2]
I’ve created a variant of this script to automatically shift the aerials when inside a defined region. It works with or without the original Aerial Shifter, and could be adapted for use in other places. I’m sharing it here in case anyone is interested.
Hi, I’m really ignorant in scripting solutions, but no possibility to clic with the mouse on the aerial map, and move then at the right place ? Then calculate the delta and display it in the window ?
Cordially
Potlatch?
Sent from a touch display, which took care of perfectly scrambling my thoughts.
Is the script broken? I can see the control, but changing the parameters does not change the appearance of WME at all.
I tried disabling all tampermonkey scripts and all extensions, then enabling just tampermonkey and this script. I can see the control box, but changing the parameters seems to make no difference on the screen.
Chrome Version 40.0.2214.91 m
It appears to be working OK here. ROW, but I would be pretty surprised if that made a difference.
Normally what breaks this script is when Waze change the name of the aerials layer so the script can no longer reference it.
I fixed the link on the wiki page. It was really out of date.
The current one works a treat. Cheers!
Maybe an option to rotate the map? ![]()
You mean, the Aerials layer? What about the dozen of remaining layers? ![]()
Sent from a touch display, which took care of perfectly scrambling my thoughts.
Yeah, the imagery galery, provided by google.
Some places in the world have rotated images ![]()
Is it only me or has WAS stopped working? Have it installed but the offset inputs have disappeared from WME.
It’s only you and it hasn’t stopped working. :lol:
I saw something on the Toolbox thread about the “force full-screen” option being removed because it’s not needed any more. WME Aerial Shifter places it’s inputs on the top part of the screen. which is hidden when WME is in full-screen mode.
If you press SHIFT-F to toggle full-screen mode, you should find your inputs and they should still be working. ![]()
iainhouse, I just realised that some icons and buttons e.g. reset button are missing/not found in WME Beta. Could you kindly counter check if it’s only happening in my PC?
I can’t really do that! I don’t know what scripts you have running, or how any of them may be affected by changes in WME Beta.
As far as this script, WME Aerial Shifter, is concerned, I can confirm that it is no longer functional in WME Beta. It is probably still possible to make it work, but the script places it’s controls in the top bar of the editor - where you can access your editor settings, change server etc. This top bar is what can be hidden/shown by pressing SHIFT-F in the current production editor.
Looking at WME Beta, this bar no longer exists: the “official” contents of it are now a tab in the left-hand pane. That means the element that WAS tries to add it’s controls to no longer exists. I’ve just spent about 40 minutes trying to hack the script to display somewhere else but, frankly, I don’t really know what I’m doing and I haven’t had any success. It’s even possible that the script is failing to load entirely: I can’t find it in the list of sources when I load WME Beta.
I’m afraid you might have to wait until the original author can update the script.
I’m sorry, just realised that I mean WME Production. However, I’m really glad and very thankful for the lengthy explanation that you have posted.
ragacs, thanks a lot. You saved my day.
iainhouse, I understand that you’re busy with your life, but ragacs has done a good job here updating the script. Hopefully you can update this to the newer version ![]()
As I mentioned above, I’m not the author of this script, so I can’t update the original version!
However, ragac’s version seems to be working fine with the latest WME version.
Sorry, I should have addressed this to berestovskyy. However, if possible, maybe ragacs can take over on updating the script?
Since I made my last post here, I have become a script author and I’m working on my own script to fix the WME UI.
I have contributed a fix to this script in the past and, as I recall, it’s pretty simple. It also affects the UI, so I see no reason I couldn’t look at incorporating it. :mrgreen: